- modelData.kind of – provides the icon term, elizabeth.g. “rum”, “parrot”, “captain”, .
- modelData.frequency – keeps the fresh frequency worth of the new icon.
- modelData.data – gets the custom associate investigation of one’s symbol. We can make use of this to access the image supply configuration regarding our icons.
One that fills the fresh casino slot games that https://blaze-casino.io/pt/ have a backgbullet, a new reveals light traces once the a border between your reels. Which photo is positioned above the records plus the written signs by the means this new z assets.
Placing That which you To one another
import Felgo 4.0 import QtQuick 2.0 import "slotmachine" GameWindow < // . World < // . // fill online game screen that have background Rectangle < // . > // create video slot FlaskOfRumMachine < anchors.centerIn: parent defaultItemHeight: 80 // picture level 70 + 5 margin finest + 5 margin base (Icon.qml) defaultReelWidth: 67 // visualize depth > // . > >
After we condition transfer “slotmachine” , we could range from the part. I anchor it in the exact middle of the world and you can identify this new standard width and you can top towards the products and you can reels. Even as we didn’t lay a particular height for the signs, the latest standard opinions can be used for all of them. After you hit enjoy, which currently lookup some a beneficial. However, on a closer look, the fresh new repaired height lets blank elements over otherwise below the position machine.
Why don’t we correct that! And even though we have been at the they, we can plus provide what you to life with the addition of good handler into the spinEnded laws and you may applying the brand new startSlotMachine() form.
import Felgo 4.0 import QtQuick 2.0 import "slotmachine" GameWindow < // . Scene < // . // incorporate video slot FlaskOfRumMachine < id: slotMachine // i cardiovascular system it horzizontally and you can circulate they 10 px "under" the top bar // due to the fact image of the fresh club casts a shade towards the towards the the brand new slot machine anchors.horizontalCenter: scene.horizontalCenter anchors: topBar.bottom anchors.topMargin: -10 // we are in need of this new slot machine game so you're able to auto-proportions with respect to the readily available peak // the new slotmachine use the overall game windows peak apart from the newest topBar and you can bottomBar city // as with the major club, the bottom pub also casts a shadow with the so you're able to slot servers height: scene.gameWindowAnchorItem.height - (topBar.+ anchors.topMargin) - (bottomBar.height 10) // i upcoming determine the brand new standard items height according to the real slotmachine height and you will line count defaultItemHeight: Math.round(slotMachine.height / rowCount) // and alter new reel depth to complement the object top (to keep the fresh depth/top ratio of the items) defaultReelWidth: Math.round(defaultItemHeight / 80 67) // acceleration regarding spin is drop-off/raise and product level spinVelocity: Math.round(defaultItemHeight / 80 750) // connect signal to handler mode onSpinEnded: scene.spinEnded() > // . // start video slot function startSlotMachine() < if(!slotMachine.spinning && scene.creditAmount scene.betAmount) < bottomBar.startActive = true // clean out player credits scene.creditAmount -= scene.betAmount // initiate machine var stopInterval = utils.generateRandomValueBetween(500, 1000) // ranging from five hundred and you will 1000 ms slotMachine.spin(stopInterval) > > // deal with twist is fully gone rule function spinEnded() < bottomBar.startActive = not true if(bottomBar.autoActive) startSlotMachine() > > >
So we flow brand new slot machine game 10px upwards so that this new topbar as well as the slotmachine overlap a little while
We begin by straightening the whole slot machine game beneath the ideal pub. But the topbar picture comes with a trace in the bottom. Once the better pub is put on top of the position servers, it casts their shade upon it. A similar pertains to the base pub. Only you to in cases like this, new top of the video slot is decided accordingly so that they convergence into the bottom club.
Once form an energetic peak towards the slot machine predicated on this new offered space, we in addition to calculate this new width and you may level of your signs properly. And also as the final action i as well as measure this new twist speed plus the items peak. If we don’t set an active course acceleration, a slot machine game with less icons would appear shorter.
